Showing posts with label Conversions. Show all posts
Showing posts with label Conversions. Show all posts

Saturday, 2 November 2024

Lionheart - a medieval wargame with 54mm toy soldiers

 Lionheart is a medieval boardgame published by Parker Brothers in 1997, played on a square grid with 25mm pieces the aim is to capture the enemy King or destroy all of his army, it plays a bit like a game of chess.  We thought we'd try out the basic game to see if it would translate to a wargame with 54mm toy soldiers, here's how it went:


The English left wing shown above and the right wing pictured below, the basic game has 4 unit types: The King, mounted knights (2 units), infantry (5 units) and archers (2 units).  For visual impact we doubled the number of figures in each unit, so the King got a standard bearer, each mounted unit was 4 figures and foot were 8.


There is an advanced version of the game that includes 3 more unit types: heavy foot knights, peasants and mercenaries but we left these out this time as we were just looking to test the game mechanics.  One major change we did make was to play on a hex grid rather than a square one but this doesn't make any significant change to the dynamics of the game.


The French left wing shown above and the right wing pictured below.  Players dice to see who goes first and then play on I go U go basis, as we'd doubled the number of figures in play we also doubled the number of actions allowed each move from 2 to 4.  The actions allowed are: Move, Turn, Attack and the limit of 4 actions applies across the whole army not unit by unit, actions can be taken in any order i.e. 4 units could make 1 move or alternatively 1 unit could move, a second could turn while a third moved and attacked.


All units move in a straight line, mounted (King and knights) can move any number of hex for 1 action but foot units (infantry and archers) only move 1 hex for 1 action.  No interpenetration through other units is allowed.


Archers can fire over friendly units and their range is anywhere in the arc of the 9 hex in front of them (2 hex, then 3, then 4).  All other units attack when they move into direct contact with an enemy unit and have an action remaining to enable the attack i.e. for an infantry unit to move 2 hex and make an attack costs 3 actions.


The game uses 6 sided dice with symbols: 3 x Axe, 2 x Arrow and 1 x Panic.  We used ordinary D6 with 1,2,3 = Axe, 4,5 = Arrow and 6 = Panic.  A D6 is thrown for each foot figure in a unit and 2 x D6 for each mounted, so a maximum of 8 x D6 for each unit.  Archers register a hit for every Arrow thrown, all other units make a hit when an Axe is rolled, casualties are removed: foot for 1 hit and mounted for 2 hits (rounded down).  Combat is completed one unit at a time and hits are not cumulative.


If 4 x Panic dice are thrown the the unit attacked must turn and retreat one move i.e. a unit of 8 infantry attacks an enemy infantry unit, it throws 8 dice and scores: 3 x Axe, 1 x Arrow and 4 x Panic, the unit attacked suffers 3 casualties then must turn and retreat.


We found the rules very quick and easy to assimilate, the game flows fast and smoothly.  Foot units advance rather ponderously and need to be supportive, a unit that becomes detached is liable to be picked off and overrun by enemy cavalry.  On both sides archers made up 20% of the total units, so a decent representation but not enough to dominate the field and turn the game into just another shooting match.  The mounted units are very much the arme blanche of the game, sudden sweeping charges packing a devastating punch, just as it should be.

We didn't include any terrain features but there is provision for this.  Going forward I think we will take scenarios from One Hour Wargames, or perhaps based on historical events and introduce the additional 3 unit types (heavy foot, peasants and mercenaries).  The simplicity of the rule system and lack of any record keeping also means that we could easily double the number of units and actions per turn to make it a much bigger game.  It would be interesting to try an Agincourt scenario, with the flower of French chivalry facing a wall of English archers!

 Apart from the Timpo crusaders, which have been based to give them more stability on the table.
all the rest of the figures are conversions, mostly from the talented hand of modeller and heraldic expert Vince Mattocks,

Friday, 6 September 2024

Jacobite Rebellion - One Hour Wargames

Subsequent to this year's Plastic Warrior Show, Anthony has acquired the greater part of a Jacobite 54mm wargames collection created by our old friend Eric Kemp.  Needless to say, we couldn't wait to get them out on the table.  We turned to our default ruleset for such games, One Hour Wargames by Neil Thomas and selected Scenario 6 - Flank Attack.

This post is really a shameless opportunity to show off some very pretty toy soldiers, for which I offer no apology!

The scenario opens with the Jacobite army on the road home to Scotland, their path blocked by two units of Government troops, while another 4 units are approaching on the east flank. 

The basic rules were tweaked to reflect national/tactical differences so that Highlanders have a longer move distance and can charge but not shoot they also gain a +2 in melee, regular infantry can move or fire but not both and can't charge. 

This makes for a fast moving and very bloody game so we actually managed to play the scenario twice and this was the first game

Two units of Highlanders in the van followed by artillery and a unit of French allies (their only regular unit) approach the Government regulars.

The blocking Government troops get off a volley before they are hit by the Highlanders charge, once in melee they are unable to disengage.

The Government troops out on the flank include a unit of loyalist Lowlanders who have the same movement and combat features as the Highlanders.

The regulars and artillery on the flank advance into range and begin to pepper the attacking Highlanders.

The French regulars turn to face the threat from the flank.....

......and defend against the charging Lowlanders 

The Highlanders have the advantage in melee but need to engage quickly before they take too much punishment from the musket volleys, flexibility in changing formation proved to be the key to the game.



In the second game the Government drew a unit of cavalry, together with the artillery they blocked the path of the Highland army.

Cavalry follow the standard OHW Horse and Musket rules, they can charge but if they do not eliminate the unit attacked they are bounced back half a move.

The collection includes Jacobite cavalry in the form of Bagot's Hussars but sadly they didn't get drawn when units were diced for, I think they would have made a substantial difference to the dynamics of the game.

With the Highlanders enhanced movement both sides moved rapidly into contact and very quickly became depleted in combat, these were without doubt the fastest OHW games we have played to date.

The Government troops carried the day in both games but they were each a very close run thing.

The figures themselves include a large number of conversions, particularly among the Highlanders, makers include: Replicants, Armies in Plastic, A Call to Arms, Accurate, Barzo, Marx, Cherilea and Timpo.

Thursday, 21 September 2023

Japanese Warrior Monks

 Many many moons ago Chinese firm Hing Fat produced a set of Ninjas, quite nice little figures and all in original action poses with a variety of suitably Japanese weaponry.  You used to see them everywhere, but nowadays not so much.  Now my understanding is that Ninjas are some sort of super stealthy assassin, so not the sort that you want whole armies of, with that in mind I turned some of them into Warrior Monks:

I converted these six just to see how they would work, I think they're good enough to justify making up to a unit of twelve, then maybe another sect in blue.  I like the idea of having varied units that can act as allies to the main armies of a period, it makes the converting and painting less onerous when you know you only have to make a few.

This is a modern solid metal figure made by Frontline, from a set of medieval cavalry that were given away with magazine partworks, they came freestanding without a base, which makes them prone to falling over as they are rather heavy and have a high centre of gravity

This was the only Samurai figure they made in the range, shame really as they are beautifully painted, I added the base for stability and it makes a very welcome addition to the collection I am slowly building up.

Friday, 15 September 2023

Irish Warband

 Irish sea raiders were pillaging the coast of Saxon Britain long before the Vikings arrived, they later opposed the Viking incursions into Ireland and continued fighting alongside anyone who would pay them until well after the Normans appeared on the scene.  So a useful addition to any Dark Ages collection, sadly nobody ever made 54mm toys soldiers depicting Kerns or Gallowglass, so I gave them my own twist:

In the centre is a modern metal figure of an Irish Chieftain made by Del Prado, he needed a warband to follow him and that kickstarted this little project.  Irish warriors are depicted wearing predominantly ochre cloth (wool dyed with urine) so I used this colour liberally to pull the figures together as a unit.

They also used a hotchpotch of  weaponry and armour, when they had them, so this allows considerable licence when selecting figures and converting them, the chap centre front is throwing a dart, a uniquely Irish weapon of the period.

Wealthier warriors and sub-chieftains were better armed and armoured than the hoi-polloi so I've included a few of these.  They won't win any prizes for historical accuracy but were fun to paint and being of Irish heritage myself I have a certain fondness for them.

Friday, 1 September 2023

Shell craters

 Feeling the need for some crafting therapy I cast around the projects I've started over the years but left unfinished, there were plenty to choose from.

Motivated by the recent acquisition of some rather neat First War tanks I opted to finish the shell craters I started before lockdown.

Several years ago I started making modular trench sections in the style of the old Elastolin accessories, (they've still yet to be completed) and these shell craters were to be  an addition to the project.

The wooden tanks are decorative items, artisan made, in a small workshop which I have been unable to track down.

The figures are mostly conversions of Armies in Plastic and various Cherilea bits, the explosion is a resin recast of an original Elastolin item. 

This is how they started life, various sized circular lids glued to cardboard and bulked out with polystyrene packing chips (this was as far as I got before getting bored first time around), an irregular shape built up with air drying clay, the outer walls given a coat of PVA glue then a mix of sawdust with scatter sprinkled over the top.  I gave the crater a coat of  burnt umber with a wash of black around the inner walls to simulate the heat of the explosion and dry brushed grass green over the sawdust on the outer slopes, the centre painted dark grey to represent pooled water.

Already feeling better for having achieved something.

Saturday, 20 May 2023

Plastic Warrior 2023 - Conversions

 Apart from collecting old toy soldiers and gaming I also like to convert and paint figures, sadly I don't get enough time for this part of the hobby but it gives me a great appreciation for the work of other people.  Here are some I picked up at the show which will be gracing the games on my table at some point in the future.

These British cavalry and the German infantry below are the work of Eric Kemp, owner of Helmet Models and well known converter of plastic figures.  The riders are made from Armies in Plastic mounted of horses from various makers, they will form a reconnaissance unit, shame there were only three, if there had been more I'd have bought the lot.

Not sure what part these will play but it never hurts to have the odd vignette for table dressing and I just couldn't resist this pair, the dog and motorcycle are metal castings.

Eric's painting style is very distinctive, especially the faces, I've picked up some of his figures before and you can tell it's his work the moment you see them.  I bought a dozen of these, enough for a Sturmer unit, the kneeling officer is a metal casting.

Another modeller with a very distinctive style is Vince Mattocks, who made these knights from the Hundred Years War, again I'm a great fan of his work and pick them up whenever I can. 

The donor figures will be easily identified by most collectors and have had only minor changes but enough to give them a unique character of their own.  

Vince is very knowledgeable of this period, all the coats of arms and liveries are accurate, which saves me an awful lot of work.  Helpfully he also writes the name of the knight portrayed under the base and signs it.

I don't know who made these, the Roman sling thrower was made in Russia (but I can't remember who by) and isn't a conversion but I might use him as a pattern to make some more, the mounted Roman can take command of a Legion I've been working on and the French standard bearer will join the ranks of the 7 Years War collection.

Peter Bergner came over from Germany with a box full of these Cafe Storme figures, beautiful sculpts by military artist Eugene Leliepvre, they were oddments and damaged, so came cheap as chips and just what I wanted for a number of conversion I have in mind.

That's all for this year.

Thursday, 28 April 2022

More of the new display

I've been wondering which figures to display on the extra shelves I added to my IKEA display cabinet, this is what I've come up with so far:

Some Polish Lancers, the officer in the centre made in France by JIM, the troopers around him made in Poland by PZG (the Polish Association of the Deaf), beautiful figures destined to remain in the cabinet and not risk the rigours of the wargame table.

The Corsican Ogre himself, made by Cyrnos, the Mamelouk standard bearer made by JIM as are the Carabinier and Hussars behind them. 

The Duke of Marlborough, mounted by Cherilea and on foot made by Tradition, the Grenadiers in the background are repainted Cavendish figures.

A hotchpotch of American Revolution figures, many converted from old Britains swoppets and Helmet kits parts by Denis Donovan and Gareth Lloyd, who have established an enviable reputation for such work.

Friday, 15 April 2022

Upcycling a display cabinet

 Some years ago I picked up an IKEA display cabinet in a charity shop, and have been very pleased with it.  I got it for a reasonable price, and some time later learned that it is their DETOLF model, which is a "Best Seller" and is still available brand new for a very reasonable £65.  Here's what it looks like:

I use it to house my 7 Years War collection of wargames armies, which are quite attractive figures but the collection has now outgrown the four shelves in the unit.  It can house about 300 foot figures but as you can see the big drawback with this unit is that there's a lot of empty space and for years I've been looking for a suitable method to install additional shelves.  A few weeks ago a friend on facebook gave me the heads up on a firm in Northern Ireland who produce custom made supports and Perspex shelves for this very unit.  So I got some! 

The original shelf for two Regiments of Infantry (BMC AWI), two guns and two companies of Grenadiers (HaT and various conversions).  The new shelf supports are a bit fiddley to attach but after acouple of goes you start to get the hang of it and I managed to add a further eight shelves in the space available.

The new layout with additional shelf, for 2nd Cuirassiers, two more Regiments of Infantry and some light troops.  The figure of Old Fritz on the left is an early tin flat.

The original display of the Cuirassiers was a bit cramped.  The bronze disk in the foreground is dated 1757 and is a Campaign Medal issued for the battles of  Lissa (Leuthen) and Rossbach, I found it in a junk box of old coins 50 years ago when I was a teenager working a Saturday job in London's Portobello Road Market, it seemed appropriate to display it here.

The Austrian shelf (these also double as French but I need to do more flags) Three Regiments of Infantry (HaT Prussian infantry), two companies of Grenadiers (Italieri) a unit of Pandours (various conversions) and two guns (BMC)

On the left are the Russian contingent (BMC AWI) and on the right the Army of Brunswick (Marx infantry and HaT cavalry)

New layout with additional shelves.

And finally a closer look at the Russian Infantry and Artillery.