Saturday, 2 April 2022

Woking Wargames Day 2022

 A couple of weeks back (how time flies) I went along to the Woking Wargames Day organised by Mike Lewis of the Little Wars Revisited Group, there were four games in play throughout the day and here is what they looked like:


Mike Lewis put on the Battle of Quatre Bras using Neil Thomas' Napoleonic rules.


The Prussians take the crossroads..........


................and hold it to win the game.


Anthony Morton brought along his Romans and Ancient Germans, as seen on this blog recently.


We didn't use these German cavalry last time we played so I was very pleased to get this shot of them.


Pat (sorry didn't get your last name) treated us to his Anglo-Normans game using the Lion Rampant rules, which seem to be universally popular with 54mm wargamers.


The figures used are 54mm metal castings from Irregular Miniatures.


Nice to see all the different shield designs.


The fourth game of the day was Eric Kemp's Italian Revolution skirmish using Eric's own simple fast play rules.


All the figures were conversions made from just about every American Civil War range you can think of.


Garibaldi's Red Shirts get to grips with Papal Zouaves, Eric's conversions are always a joy to behold.


The home made rules were very easy to assimilate and gave a realistic outcome despite Eric's legendary ability to throw a 1.


I can't remember which Regiment these chaps represent but they were a welcome addition to the Papal forces.


That's all for another year folk's, I missed the last two and am already looking forward to the next one.

Thursday, 10 February 2022

Early Hussars by Manzsoldaten

This rather nice pair of Hussars were made in Germany circa 1910/20 by Manzsoldaten, one of the minor makers of composition toy soldiers, and one of my all time favourites.  I particularly like the style of the horse' heads although the leggy stride of that foreleg is a bit off-putting.

Early Manzsoldaten figures don't carry a makers mark but are characterised by being semi flat, which is unusual for composition figures, and have this distinctive oval base.  Earlier German composition figures from this period tended to be quite large, typically 10cm, before settling down to 6.5cm and 7cm in the 1920s and 30s but these are unusual in that the riders are roughly 54mm, not looking bad for a pair of centenarians.

Saturday, 5 February 2022

What have the Romans ever done for us? Part II

 We left our Roman Cohort battling against overwhelming odds, surrounded on three sides by the Germanic tribesmen.


Outnumbered three to one, with more tribesmen ready to join the fray the Romans can see two more cohorts of their comrades racing over the northern hill to rescue them. 


Too late, the Romans are cut down to a man.  

Victory conditions for the Tribesmen is to get 3 units off the table via the road to the south, so technically the game is over at this point but we couldn't just leave it there, it's not about winning, it's all about playing the game.


Just when it looked like it was all over, a unit of Roman auxiliary cavalry thunder around the woods to the north west in hot pursuit of the fleeing Tribesmen.


At the same time the alarm is raised as a body of Roman skirmishers and seen working their way through the woods.


The Roman cavalry witness the massacre of their infantry and spur headlong into a charge.


The Tribesmen reform to meet the threat from behind while their archers find easy targets among the advancing enemy cohorts and cavalry.


Back in the woods, the Germanic skirmishers have sprung an ambush on their Roman counterparts, both sides are expert at fighting in loose formation and making full use of cover, they slug it out but with little progress and few casualties on either side.


The Tribesmen have turned to face their pursuers and throw themselves into the attack, more Roman infantry are approaching from every direction but their attacks are made piecemeal and the Germans break them up systematically.


In the end the Tribesmen have taken a lot of punishment but have seen off the Romans and now continue on their way, to lick their wounds and fight another day.

The game ran to about 12 turns and reached a surprising but satisfactory conclusion, in summing up we felt that the slower ponderous movement of the cohorts was the deciding factor, if they could have caught the tribesmen as a cohesive force rather than entering piecemeal then their armoured front wuld have won the day.  As it was we both learned a great deal about the importance of pinning the enemy and then delivering flank attacks, something which is difficult to achieve in later periods with OHW where firepower is more dominant.

And it was great to play with such nice toys!

Wednesday, 2 February 2022

What have the Romans ever done for us? Part I

 Well they gave us roads!  And here's a nice straight one, just the job for scenario 13 of One Hour Wargames (OHW) by Neil Thomas.  After several grid based games in recent months we decided it was time to get back to a more traditional style of play.  That's not entirely true, Anthony has recently built up a very nice 54mm toy soldier collection of Romans and German Tribesmen, and we were both itching to see them on the table.  Here's how it went:


One Hour Wargames is an ideal game system to use with 54mm toy soldiers and requires minimal amounts of terrain, we chose scenario 13 which sees a German raiding party returning home chased by a Roman Legion looking for vengeance!  

The battlefield is split sown the middle by a fine straight Roman road running North to South, in the north corner is a small hill and on the other side of the road, a little further south is a sizeable forest.  The opening position sees 6 German units following the road from the north and discovering their route home blocked by a Roman cohort on the road to the south of them.


We used the OHW "Ancients" rules but incorporated the Warband features from the "Dark Ages" section, as it better reflects the nature of the German tribesmen and gives them greater mobility with a combat bonus to offset the armour advantage of the Romans.


The Germans drew 4 Warbands of warriors, 1 of Archers and 1 of Skirmishers.  The Romans drew 4 Cohorts of infantry, 1 of Auxiliary cavalry and 1 of Skirmishers.


The Roman Legionaries here are modified from A Call to Arms figures to make the poses more realistic, all the figures in the collection have been expertly converted by Rupert of  Drum and Flag toy soldiers.


As the German tribesmen charge headlong up the road two of the Warbands peel off to move around the flanks of the Roman cohort blocking the way.  The skirmishers have already moved into the woods behind them to protect the rear, with OHW skirmishers have little combat value but are good for holding rough terrain, from which they can dominate the surrounding area with fire while remaining relatively safe.


The Warband figures are converted from several sources including Weston Toy Co Mexicans, and Expeditionary Force Early Germans


Here the German skirmishers (converted from HaT figures) have taken up position in the woods to protect the Warbands from any pursuers.


Two more Cohorts from the Roman Legion have now appeared on the hill to the north east and charge in support of their beleaguered comrades. 


The Roman Cohort blocking the road has been retiring in order, maintaining a steady line while the Tribesmen bear down on them.


The leading Warband slams into the Roman shieldwall while two more hit the flanks.  Can the Cohort hold out long enough for their comrades to reach them in time?

Friday, 21 January 2022

August von Mackensen by Elastolin and Lineol

 I've always liked figures of Hussars and Lancers, light cavalry in general I suppose, and here are three examples of composition personality figures portraying Field Marshal von Makensen from the 1930's.


The first one on the right was made by Elastolin and is showing some deterioration where the wire armature it is built around is rusting and causing the composite material to crack.  Middle also by Elastolin but 2nd quality late production, you can see it is smaller and the paint quality not so good.  On the right is the version made by Lineol which I think is by far the best of the three.

Tuesday, 18 January 2022

Figuren Magazine

 A few days ago the latest issue of Figuren Magazine landed on the mat:

Articles include:  The Freidberg figure show in October 2021.  75 Years of Faller model buildings.  From Farm encampment to Wagon fort - late medieval diorama project in 4cm.  The unique defence technology of Castle Gaillard - more medieval diorama building 1:25 scale.  Boudicca the Heroine by Cherilea.  Krupp-Protze trucks as toys.  14cm American GI by Lineol from 1930.  Karl May Film Figures.  Chingachgook Western figures made in Ukraine by ElastoWit.  Mongolian Yak rider by Miniforma.  Tipple Topple Zoo.  Composition apes by Nardi of Italy.  William Tell by REAMSA and others.  Childhood Dreams - an Exhibition of knights and castles in Nuremberg

Saturday, 15 January 2022

Clay Soldiers - model soldiers and wargaming from the Ukraine

 I saved this link some time ago, so must have thought it was worth sharing, but I can't remember what it's about so I decided to just post it anyway!


Have just watched it again and it's actually quite good, well worth 15 minutes of your time anyway. Enjoy!

Friday, 14 January 2022

Battle of Metauro revisited

 In the closing weeks of last year Anthony and I decided to take his 54mm Battle of Metauro game for another spin, originally this was a board game made in Spain by Rojas y Malaret, Anthony took the original board and had it blown up as a gaming mat for 54mm toy soldiers, here's how the game works: (click on the images to enlarge them)


With the German (Hausser) version of the game you could purchase additional extension packs to increase both the number of figures on the board and also the variety of troop types, such as archers, light infantry and Gallic allies.  Accordingly, Anthony has been building up his collection of DSG Roman and Carthaginian forces in line with the expansion packs available for the original game.


The game opens with troops being placed on the squares with coloured triangles (each individual figure represents a unit), each square can contain 3 infantry, 1 infantry and 1 cavalry, 2 cavalry or 1 elephant.  You can have less figures on a square but you can't exceed these numbers per square, this can have an important impact on movement and combat later in the game.


Movement distances are 1 square for infantry, 2 for elephants and 3 for cavalry.  Woods and ruins provide cover and can only be entered by infantry.  Squares with rocks are an obstacle, they can't be entered or passed over by any troop types. Infantry in cover get a bonus in combat.


A unit moving into a square adjacent to a enemy must attack, combat takes place between individual units and the attacking player decides the order of combat, both sides roll a D6 to decide the outcome.  Highest score wins, 1, 2 or 3 have no effect, 4 or 5 cause the loser to retreat 1 square (2 squares for elephants), 6 is a kill and the losing unit is removed from he board.  If both sides get the same score (including bonus modifiers, see below) there is no effect.  A unit can only take part in combat once in each move turn.

There is no bonus for the attacker but infantry in cover get a +1 added to their score.  Cavalry always get a +1 in combat while elephants get a +2.  Only the Carthaginians have elephants (obviously) but to even things up the Romans get 3 designated figures who can attack and force the elephants to retire. 
 

Rivers can only be crossed at the fords indicated by stones, the central rocky plateau (shown here in orange) counts as cover for infantry, the rocks on three sides around it are impassable.

After combat, a losing unit forced to retire must move into the square directly behind it (elephants retire 2 squares), subject to that square being accessible to the retreating unit type and having enough space to accommodate them i.e. a cavalry unit can't retire into woods or into a square containing 3 infantry, 2 cavalry or 1 elephant, but can retire if the square is empty, has 1 infantry or 1 cavalry on it already.  If the losing unit cannot retire onto the square behind, it is destroyed.  This can be particularly problematic with elephants, you need to keep plenty of retiring space clear behind them!


After each individual unit combat, if one unit is destroyed or forced to retire, the the victorious unit can choose to occupy the vanquished enemies place on his square.  

E.g. 3 Roman infantry move up to an enemy square containing 1 infantry and 1 cavalry. The Roman commander chooses one of his infantry to attack the Carthaginian infantryman, the dice scores are 4 against 3 so the enemy infantryman is forced to retire and the victorious Roman moves into his square, beside the Carthaginian cavalryman.  Next he chooses the second infantryman to attack the Carthaginian cavalryman, the dice scores are 4 against 5 but the cavalryman has a +1 making 6 so the attacking infantry unit is destroyed and removed, but the victorious Carthaginian decides to stay where he is and not occupy the Roman infantryman's square.  Finally the Roman commander uses his third infantryman to again attack the Carthaginian cavalryman, who can't fight back because he has already been in combat this turn, the Roman throws D4 forcing the cavalryman to retire and moves into his square.  

At the end of this move turn this leaves the 2 Roman infantry in the square adjacent to the Carthaginian infantry and cavalrymen who have been forced to retire.  It is now the Carthaginian move turn and they must attack the 2 Roman infantry units in the adjacent square, both side are effectively pinned.  If the victorious Roman units had not advanced into the vacated square during the last round of combat described above there would have been a gap between both sides and the Carthaginian units would have been free to redeploy.


The game is won by killing your opponent's General or occupying both of the camp squares on their baseline.  

Simple, quick play rules, easy to learn but with subtleties that can cause a few unpleasant surprises, the game system is very well suited for use with 54mm toy soldiers and increasing the number of units in play adds greatly to both the visual impact and tactical opportunities.

In our previous game we tended to try and occupy the areas of cover which dominate the centre of the board in order to acquire the +1 combat bonus for infantry and it became a bit of a slugfest there with the mounted units dancing around on the periphery.  In the game pictured above the Carthaginians allowed the Roman infantry to occupy the ruins in strength and left cavalry units hovering around to block any attempted breakout, effectively turning the ruins into a POW camp.

Tuesday, 11 January 2022

Honved infantry for the Risorgimento

 Or at least my take on them. I've been sitting on a pile of Airfix Napoleonic French Line infantry and Grenadiers which I've been steadily trying to find other uses for, I got bored with painting French uniforms a long time ago!


In this case a unit of them are joining my Risorgimento project as Hungarian Honved infantry from the  1840s.  Anyone conversant with the period will instantly recognise that the uniforms aren't quite right for such troops, but at least the colours are, more or less, and that's good enough for me.


A simple conversion, just a head change for a metal Austrian shako from Dorset Model Soldiers and a paint job, mounted on metal washers for stability and basing uniformity, the standard is printed from the Warflags website.


Some of the other units in the Risorgimento project have appeared here before in this game based on the Battle of Calatafimi


While I had the Dorset heads and the relevant paints out I added a couple of Austrian Artillery crews to the mix, these made from BMC American Civil War figures.

Friday, 7 January 2022

Unknown Hussar conversion from Britains hollowcast toy soldier.

 This is a conversion of an old Britains hollowcast toy Hussar into.... well another Hussar, but who or which Regiment does he represent?  

The horse's forelock, mane and tail have been built up with solder rather than a modelling clay, which we would use today, also a pelisse has been added to the rider from lead sheet.  The horse has been painted in gloss while the rider and saddle are in matt paint.


On the tail of the shabraque I can just make out VII, and it looks like his busby has been heightened to appear earlier than the Victorian style on the original toy, also there is a small hole on the top where a plume would once have been. Other additions are the stirrups and valise visible in this picture.


Someone has invested a lot of time and skill into making him and I'd love to know who that was, it's very much the sort of thing that members of the BMSS (British Model Soldier Society) used to make in the 1950's and 60's so I'll be putting these pics up on Facebook in the hope that one of the senior members of the hobby might recognise the handiwork and even be able to tell me who made him.

Thursday, 6 January 2022

HM of GB Tudor range

 The only painted metal I managed to pick up at the London Show last month were these two examples of artillerymen from the short lived HM of BG Tudor World range, the chipped paint might need a bit of a touch up!


The gun is borrowed from somewhere else (Sikh artillery) but looks okay with these Tudor chaps, they will join the Monarch, Barzo and Chintoys Conquistadors to beef up the Wars of Religion project which is very slowly taking shape here.  Rather neat little figures I think and an unusual subject.


This is the full set of Tudor figures from the HM of GB catalogue, the mounted figure of Henry VIII is really quite fine and I wouldn't mind getting a few more of these.  The firm mostly made British Colonial figures back around 1990 and quite nice they were too, particularly a mule gun battery, they exhibited for several years at the Olympia Toy Trade Fair in London but despite this they never really took off with collectors.  

Monday, 3 January 2022

1920's Lineol Knight

This mounted knight stands 140mm from base to top of plume and was part of an early set of medieval figures produced in the 1920's by Lineol.  Made from the usual "sawdust and glue" composition material it was part of a jousting tournament, with six foot figures representing members of the Court and attendants plus two mounted knights with two different horses.  The other knight had a couched lance on a rearing horse, I once had the other horse and it was one of the most spectacular pieces I've ever owned but I let it go to a German dealer......... and have regretted that ever since!

The horse trappings are parti-coloured green and white but this one has clearly collected a lot of grime over the past hundred years. I really should give him a gentle clean but I rather like the aged patina and if I removed it I really couldn't wait around another hundred years for it to come back!



Sunday, 2 January 2022

USS San Pueblo at the London Toy Soldier Show

 Back in December I went along to the London Toy Soldier Show, I have to admit I was checking each day that it wouldn't be cancelled at the last minute, but they stuck to their guns and with due social distancing it went ahead.  

One of the highlights for me was this rather nice model of the USS San Pueblo, I didn't catch the name of the maker but no doubt it will come to light at some point, in the meantime I thought I'd share it anyway.  (sure enough, within an hour Antony Spencer has advised me that it's made by The British Toy Soldier Company)

Those sailors to look pretty smart.

I quite liked the backdrop of 2D Chinese shopfronts too.

I thought the mood in the show was rather sombre, but that's only to be expected in the circumstances.  Still, it didn't stop me adding to the pile of unpainted figures and it was great to get together again with like minded friends for the usual after show drink.

Saturday, 1 January 2022

Gustav 1 Vasa by Holger Eriksson

From the Tennfigurer range of model soldiers produced by the master sculptor Holger Eriksson, I don't know who painted him but I think they did a great job on this fine figure.


HAPPY NEW YEAR EVERYONE.