Showing posts with label medieval. Show all posts
Showing posts with label medieval. Show all posts

Saturday 20 May 2023

Plastic Warrior 2023 - Conversions

 Apart from collecting old toy soldiers and gaming I also like to convert and paint figures, sadly I don't get enough time for this part of the hobby but it gives me a great appreciation for the work of other people.  Here are some I picked up at the show which will be gracing the games on my table at some point in the future.

These British cavalry and the German infantry below are the work of Eric Kemp, owner of Helmet Models and well known converter of plastic figures.  The riders are made from Armies in Plastic mounted of horses from various makers, they will form a reconnaissance unit, shame there were only three, if there had been more I'd have bought the lot.

Not sure what part these will play but it never hurts to have the odd vignette for table dressing and I just couldn't resist this pair, the dog and motorcycle are metal castings.

Eric's painting style is very distinctive, especially the faces, I've picked up some of his figures before and you can tell it's his work the moment you see them.  I bought a dozen of these, enough for a Sturmer unit, the kneeling officer is a metal casting.

Another modeller with a very distinctive style is Vince Mattocks, who made these knights from the Hundred Years War, again I'm a great fan of his work and pick them up whenever I can. 

The donor figures will be easily identified by most collectors and have had only minor changes but enough to give them a unique character of their own.  

Vince is very knowledgeable of this period, all the coats of arms and liveries are accurate, which saves me an awful lot of work.  Helpfully he also writes the name of the knight portrayed under the base and signs it.

I don't know who made these, the Roman sling thrower was made in Russia (but I can't remember who by) and isn't a conversion but I might use him as a pattern to make some more, the mounted Roman can take command of a Legion I've been working on and the French standard bearer will join the ranks of the 7 Years War collection.

Peter Bergner came over from Germany with a box full of these Cafe Storme figures, beautiful sculpts by military artist Eugene Leliepvre, they were oddments and damaged, so came cheap as chips and just what I wanted for a number of conversion I have in mind.

That's all for this year.

Monday 14 June 2021

King Richard the Lionheart

 A recent acquisition, and one I've been after for a long time, is this figure of King Richard the Lionheart as a crusader, made by Cherilea.  It's made in hollowcast lead and has been repainted, but quite sympathetically, so I can live with that, what a shame they never made him in plastic.

This figure often gets listed as part of the Cherilea Baronial series, but it's not or at least it's not listed as part of that series in the catalogue.  But you can see why people might think it was, the sculpting of the horse is superb, way above the usual standard for Cherilea and a similar style to the three figures in the Baronial Series.  Also it's slightly smaller size and a single piece casting while the others have separate horse and riders.

The back view, the shield is nicely engraved with three lions, I must remember to pick that detail next time I have my paintbrush to hand.  Cherilea used to produce the moulds for Richard Courtney, who is famous for his models of medieval knights, and I can't help wondering if he didn't have a hand in the sculpting of some of these finer pieces, of course that's just speculation on my part.


Wednesday 9 June 2021

Repairing PZG medievals

For those who might not have come across them before PZG is the Polski Zwiazek Gluchych (Polish Association of the Deaf) and during the Communist regime they used to run employment schemes, one of which was producing toy soldiers.  And extremely good toy soldiers at that, I always pick them up whenever I come across them and I've never been too fussy about condition, these three were long overdue for a bit of attention.

The horn blower had lost his lower legs and base, the other two were just broken off their bases at the ankles, all three had lost their weapons.  They've all had their legs pinned and filled with miliput, the hornist will need a bit more reconstruction, don't know why I put him on a round base instead of oblong though, didn't think that through!

The finished items, I matched the original paint as best I could, the double handed axes are accessories for 28mm figures, made by Fireforge Games, and the crossbow is from the Replicants range of Britains swoppet replacement parts.


Sunday 6 June 2021

Italian Wars Imperial Cavalry

 Or at least my interpretation of them, I'm not sure they'd score many marks for accuracy but then they are just toys for playing 54mm wargames.  Mostly converted from Britains Deetail knights, except for the rearing figure in the middle which started life as a chess piece from a Harry Potter partwork!  The shield designs tie them all together as being part of the same unit, maybe one day I'll get around to doing the French opposition?

You'd think that one set of figures, which are mostly all silver would take no time at all to paint?  Not so, these have taken an eon, not that they're difficult but just down to a lack of enthusiasm, it's been a lost year, many, many projects started, hardly any finished.

In the absence of any games to report I may just start posting up random pictures of toy soldiers, these chaps have already featured on Facebook so apologies if you're fed up with seeing them!

Wednesday 26 August 2020

Robert the Bruce in the Tower of London

 Over on facebook someone on the "Friends who like Plastic Warrior" group was asking about the plastic figures made by John Niblett & Co (Modelmakers) Ltd that used to be on sale at the Tower of London.  I have a couple of them so I put a picture up on the group, they're such nice models I thought I'd post it up here too.

Robert the Bruce is based on the 1964 statue at Bannockburn by Charles Pilkington Jackson, the rider is a little over 54mm and I think it was originally sold with an unpainted gilt finish.  I bought this back in the 1980's as part of a collection, sold at Phillips Auctioneers, which had belonged to a chap who'd been a serious student of heraldry.   His collection had been broken up into several lots, most of which were high end metal models, but there was also a big box of plastic odds and ends that nobody was interested in, so I went for it. The box contained lots of conversions which he'd made himself, based on historical figures and all painted in the correct livery, so I'm guessing that he painted up this model of the Bruce.  Helpfully he put a little hand written sticker on the bottom of each base to say who the model was of.

The second model is the suit of armour of King Henry VIII which I seem to recall had been on display at the Tower, it stands about 80mm high and is missing a pikestaff but otherwise is in original condition.  I know there was at least one more model in the series, a mounted knight in Gothic armour but there may have been more, anyone know of any others?  John Niblett is of course best known for his work on the 1:72nd scale figures for Airfix but he worked on a freelance basis for several manufacturers as well as producing these and his own range of very fine wargame figures.

As mentioned above, I have recently joined facebook, which is a sure omen that it will shortly collapse, if my past history for joining such groups is anything to go by!  In the meantime I'm enjoying touching base with many old names from the collecting world who don't necessarily bother to follow the blogging world.  My only beef with FB is that the photos don't blow up very large and I'm very much a pictures person, also you have to trawl through reams of stuff if you ever want to refer back to them.  For these reasons I will probably post pictures here and on FB, I hope that won't become too annoying?


Monday 14 October 2019

1066 Otto Gottstein diorama discovered

On a recent visit to Hastings, land of Jack in the Green, Bonfire Boys, Grey Owl and all things 1066, I happened to mention to Mrs C that when I was a boy I regularly holidayed here with my parents and one year discovered a museum up on the cliffs which had a diorama of the Battle of Hastings. I could remember it clearly in my minds eye, it was massive, built on a table which filled the room and composed of tiny Airfix figures, the whole thing covered in a glass case.  But on subsequent visits I could never find that museum again, had I just imagined the whole thing?

And thus dear reader began the Quest!

We set off from the Pier, scaled the cliffs and with the aid of a map (a map! why didn't I think of using one of those before?) the museum was quickly found, smaller and less imposing than I remembered but it was in the right location, that was a start.  Inside.....no diorama, in fact hardly any mention of the Battle at all! (instead whole rooms devoted to Grey Owl and conservation).  As we gathered up our disappointment and made to leave I noticed a few figures behind glass, 30mm flats, not what we had come in search of and so poorly lit that you could barely make them out.

Descending the cliffs we returned to the Old Town and resumed our holiday, sampling local ales and poking around in the myriad junk shops until we entered what appeared to be a second hand book shop and in a corner at the back we found this:

In a large glass case but looking rather dull and dusty was this diorama of the Battle of Hastings, much smaller than I remembered and comprising 30mm German tin flats not 20mm plastic Airfix figures, sadly this couldn't be the diorama from my childhood.

But it was!  I enquired about it's origin from an elderly gentleman who seemed to be in charge of the shop (sadly I didn't get his name) and he told me that it was indeed the diorama which had originally been housed in Hastings Museum up on the hill, the local borough Council had revamped the museum to make it a more interactive educational resource (oh, and also a venue for weddings and social events) for the community.  In this bright new vision there was no place for a big old box full of tiny tin soldiers so the diorama was broken up and put into storage, in due course the storage area was to be cleared out and the gentleman I was talking to had saved what was left from going in the skip. 

What remains is less than half, probably about a third of the original model, and without the centrepiece vignette of King Harold being shot in the eye by an arrow, which was retained by the museum and was the group of figures mentioned above that I had seen there.  Okay I can see that an old careworn exhibit isn't going to fit in with the needs of the modern world but I still felt it was an act of institutional vandalism, similar to what's been done at the National Army Museum (don't get me started on that)

I went back to take a longer look at the diorama to see how my memory could have been so misplaced, and then in the corner I noticed a small plastic plaque simply engraved D Stokes, London WC1 and I realised I was looking at one of the fifteen famous dioramas commissioned by the legendary collector, Otto Gottstein, for display in 1937 at the Royal United Services Museum in Whitehall.

 I didn't get a photo of the death of King Harold when I was at Hastings Museum, the display was just too dark, fortunately there is a monochrome pic of it in the 1937 catalogue for the RUSI museum exhibition.  And here it is, Harold is centre stage about to throw a spear and with a rather overscale arrow in the eye.

Above, the catalogue for the 1937 exhibition at the Royal United Services Museum in Whitehall together with the biography of Otto Gottstein and his collection (published by edition Krannich 2000, ISBN 3-933124-06-9, text mostly in German) well worth a read, Gottstein was the President of the British Model Soldier Society and also financed Roy Selwyn-Smiths first venture, Selwyn Miniatures, which went on to become the Britains Knights of Agincourt series.

If you happen to be in Hastings do pop into Hastings History House at 21 Courthouse Street, it's the current home of this venerable old diorama as well as the HQ of Old Hastings Preservation Society.  I started to write this post some time ago then realised that as today is the anniversary of the Battle of Hastings, I really ought to get it posted.

Postscript.
After the RUSI Museum exhibition was broken up, the 15 dioramas were distributed to new homes far and wide, mostly military museums in the UK, one went to the Royal Military School of Music at Kneller Hall and has subsequently been lost, while no less than four went to the Glenbow Museum in Calgary, Canada - someone in Canada please tell us that they are still there!

Sunday 18 February 2018

Fighting Retreat

Last weekend our stalwart wargaming friend, Anthony, called over to test out another scenario from One Hour Wargames (OHW) by Neil Thomas. This time dice were thrown to select the scenario and fate handed us Fighting Retreat, myself on the run with two units of knights, one of men at arms and one of archers, while Anthony took up the chase with four units of knights, one of archers and a hotch potch of the levy.
Here's how the action panned out:

The opening moves see the renegades cross the river, do they make a stand and hold the two fords or run for the hills?  My natural instinct was to pull the archers back into the treeline where they would be safe from the thundering hooves of the knights, I'm sure this is what they would have done in reality but the rules don't allow any units into the woods. With these medieval rules, archers in woods would be nigh on unassailable so we went with the premise that if the footmen reached the safety of the woods they would just disperse and melt away into the undergrowth.

The archers got off one volley before the horsemen were upon them, the outcome was never in any doubt but the footmen were now playing for time and held out rather longer than one might reasonably have expected.

I couldn't think what toys to use for the levy (in the right foreground) so I quickly cobbled together some odds and ends of Robin Hood figures. I really don't like putting unpainted figures on the table and was doubly annoyed after the game to remember my Elastolin swappet Saxons which would have been perfect for this role, drat!

The archers succumb to the onslaught from the pursuing knights and their own horsemen, waiting in support, finally pile in to hold the line at the ford.

It was much the same story at the second ford, where the men at arms held off their attackers until being ridden down and eventually reinforced by their own body of knights.

And that was about it, the renegades held out until about round 12 before being eliminated, leaving the pursuers to ride on and capture the objective by round 15, thus winning the game.

There's a lot I like about OHW, primarily the simplicity, easy to learn, quick to set up and play, needing little space and few figures. But after two games it's feeling a bit limited to me, I feel a larger area and more units are needed to give more flexibility, as it stands there isn't much room for manoeuvre and units in melee can't disengage until one is eliminated so it's all too easy for a game to end up as one long slugfest (or perhaps I'm just a crap General?).  

Where we see this going is to continue using the core game system but use the whole 10' x 6' table area (as opposed to 6'x6') increase the max number of units from six to ten, increase troops types from 4 to 5/6 and set out terrain based on sections of historic battlefields.  Will these alterations change the dynamic of the game? What do you think?

Monday 20 November 2017

Lion Rampant - a skirmish wargame in 54mm

This  weekend my erstwhile sparring partner, Anthony and I tried out the Lion Rampant wargame rules using 54mm figures on a table 6' x 8' to see how well they would adapt to larger size figures. It was my first time using this system so we kept it all fairly simple, the two forces were drawn from sample army lists (retinues) for late French and English troops in the 100 Years War and the scenario (also from the rules) was "defending the indefensible".  the only change we made to the rules as written was to double the movement distances and missile ranges

English men-at -arms supported by foot sergeants and expert archers close on the French

French foot sergeants and crossbowmen defend the sacred relic while mounted men-at-arms charge into the small English force from the flanks.  The English foot are pushed back but the French charge loses momentum and falters.

The French Lord carries his standard forward and issues a challenge to personal combat against his English counterpart.  Sacre bleu! the challenger is killed and the French must all take a morale test.

The French cavalry all fail the test and break, the foot all pass and are left to face the English onslaught.

Furious melees take place in the centre as the French foot hold the line and force the English back.

The french cavalry rally and return to the fray.

Further melees ensue and the fight flows back and forth, the outcome could go either way.

Finally the English break through and seize the objective to win the game. Zut alors!

The game took about three hours to play but would have been much quicker if we had been more conversant with the rules.  The system is easy to pick up and flows very well, it's ideal for a skirmish wargame with 54mm figures.  We had a total of 42 figures per side, individual units being always based on 6 or 12 figures so you don't have to amass a large collection to get started.  The rules include sample retinues for a wide variety of Middle Ages armies from the Baltic Crusades to the Ottomans and there are other examples to be found on the internet covering such types as Elizabethans and Samurai.

There is a lot of flexibility with this system, I played the French and made the foolhardy decision to engage in single combat (just to see what would happen) and came to a sticky end!  I forgot to take any pictures during the game and so what you see here is an action replay by the leading actors.  My observations on the rules? I felt casualties caused by archers should have been higher and I think we were both surprised when a unit of archers received a charge from mounted men-at-arms and in the resulting melee saw them off, despite this they made for a very enjoyable game.

Sunday 6 December 2015

London Toy Soldier Show - December 5th 2015

Yesterday I trollied off to the London Toy Soldier Show, I don't care for the commute into Town at the best of times but have to admit that I felt a little uneasy navigating the London Underground in the wake of recent events in Paris and elsewhere.  However, we can't let such fears dictate our lives and I was in desperate need for a fix of plastic and metal, so here are a few items that aroused my curiosity.

The idea of transporting medieval artillery is something which has rather slipped below my radar so I was quite amused by this piece, although not amused enough to pay £80 for it.  Somewhere or other I'm sure I have a spare set of Marx bullocks, from the remould western waggon, harnessed up like this which could be pressed into such service.

This one I really liked but I'm not sure how feasible it would be for that horse to push the gun forward like that, what do you think?  I didn't get a note of who made these two but they have given me some food for thought on future scratchbuilding. 

This King & Country stuff has to be admired but is way out of my budget (at £120), still, more food for thought and I know I have plenty of Britains camels and spare Saracens knocking around.

A Samurai group by First Legion, nice to see the armour details and colours, another project I've been squirrelling away the figures for and must get around to basing and painting (maybe over the holiday period)

So what did I get?  well quite a lot really but mostly figures from the junk boxes for conversions rather than collectable items and a small hoard of catalogues from an old timer who was having a clear out, more of this anon when time permits.

Friday 27 June 2014

War Game of the Middle Ages and Ancient Times - part 2

So how did the rules work out?  Well I have to admit when I was drafting the quick reference sheet I had grave misgivings.  Players dice to see who goes first in each game turn, the winner moves, fires and melees, then the loser does the same, actions are consecutive not simultaneous.  Movement distances and terrain penalties are sensible and not over complex, the same goes for firing ranges and effect, so it's all fast moving.  So far so good.

The French Battle advances, crossbow companies in the lead followed by knights on foot and heavy infantry.  The mounted knights hold back while the footmen test the softness of the ground and clear a path through the English men at arms.

The only difficulty we had was with the melee system, the rules state that when a figure from one side moves to within half an inch of an enemy they create the "contact point" and that all figures within an infantry move (i.e. 12 inches) of said point are included in the melee. Seems straightforward but in practice so many troops are drawn in that it just becomes one almighty bundle, perhaps it works better with 30mm figures?

First blood to the archers, three companies of French crossbows get off the first string of arrows and annihilate the Burgundian bowmen.  Realising the threat of being unable to reply to the enemy archers the English light horse charge and catch them unsupported in open ground as they ride them down.

The melee is a two stage process, first you asses which side has won then you calculate the casualties.  And this is where the difficulty comes in, different troop types (see QR sheet at bottom of post) have combat values which vary depending on the troop types opposing them.  This is fine when both sides have the same troop types in the melee but with the 12 inch inclusion zone described above it is inevitable that you will have mixed arms (heavy/light cavalry, heavy/light infantry etc.) on both sides and we found it nigh on impossible to figure out who had won the melee, try it yourself and you'll see what I mean.  

To simplify the situation we broke the melees down into a unit on unit calculation rather than the 12 inch free for all and it seemed to work okay.  Once the winner has been decided, casualties are based on a simple calculation which ensures that the larger side always wins, very similar to the system in H G Wells "Little Wars"

The footmen of both sides lock horns as they slowly splash through the soggy marshlands.

In the melee we found that when the heavier armoured French eventually came to grips with the enemy they bludgeoned their way through the lines but the greater numbers and mobility of the lighter Allies meant that they could quickly plug the gaps to blunt their advance and wear them down by attrition.

Four companies of English men at arms hover like mosquitoes around the edges of the wetlands.

Over the years I've been picking up bits and pieces of Timpo knights on the cheap - a pair of legs here, a torso there, from the junk boxes at shows and when I started to put all the bits together I found I had a decent enough quantity to field an army with no painting involved.  The only drawback being that there is a preponderance of Crusaders which seem to have been very much more common.  The idea of using them as a Crusader army in the Holy Land doesn't really float my boat and I can't see me picking up enough Timpo Arabs to make that feasible so I have decided that any figure in a white tunic with a red Cross of St. George will be English.

After riding down the French archers the English cavalry have overreached themselves and are charged in the flank by the French heavies.

I think it's fair to say that some rather basic tactical errors were made on both sides, notably advancing archers unsupported in an attempt to close the range for them (I might consider extending the bow range to 3 feet in future games).  With the loss of all the archers the game turned to one of local melees erupting all over the field and with no morale rules to break the tension these became a fight to the finish slugfest.

The English numbers hold up well against the heavier strength of the French knights and both sides are worn down by attrition until the allies decide to slip away leaving the French in command of the field but too depleted to follow up.

So all in all a fun fast play game, we both agreed the rules worked well as the core of the system but they need a little bit more built around them like something to cause a unit to break and run or even refuse to fight.   Our aim was to play the to game as close as we could to the original rules, or at least our interpretation of their intention and I think we achieved that, although I would love to have tried them using 30mm flats.  This was just a trial run so we kept the scenario simple but tried to include as many of the troop types and terrain features as possible, the original manuscript offers additional features such as constructing earthworks, sieges, supply etc. And for the Ancients there are chariots and auxiliaries, all the more reason to buy the book (see last post)

The quick reference sheet for the rules, should anyone wish to give them a spin!  Oh I think I forgot to mention that the loser of a melee falls back 1 move, quite important that. 

Saturday 7 June 2014

Tony Bath - War Game of the Middle Ages and Ancient Times - 1956

Following on from the Herring War game a few weeks back (see earlier post) AM and I made tentative arrangements to meet again across the table of  Mars, AM chose the period, Medieval, so I got to choose the rules.  I was a little surprised at the choice, but pleasantly so as I'd been spending a little too much hobby time working on the 17th and 19th centuries recently and a change is as good as a rest etc.

The lay of the land at the start of the game.  The flower of French chivalry confidently line the southern hills on the left while the bawdy English and their brutish allies the Burgundians are jostled into line along the northern slopes opposite, between them the marshes in the valley floor are swollen from the incessant rains

I mentioned in a previous post here that I had stumbled across the first set of wargame rules written by Tony Bath, founder of the Society of Ancients, in 1956 and since then I have been looking for an opportunity to try them out. 

The English lights - cavalry and infantry rush into the fray

There's something that appeals to me about the idea of using old rules for playing with old toy soldiers.  Now, my medievals don't hail from 1956, they're mostly from the 1960's, (well, some are) so not too far out. When I first read the rules I assumed they were written for 54mm soldiers because the movement distances were what I would expect for larger size figures and of course that was the type most widely available back then.  Also there was something about the game mechanisms that reminded me very much of Wells' Little Wars rules.

The well appointed French heavies - cavalry, infantry and swarms of crossbowmen begin a ponderous advance over difficult ground

Tony Bath actually used 30mm flat zinnfiguren which he imported from Germany for his games as the Ancient and Medieval periods were barely covered by the toy manufacturers of the day and this was long before the advent of the 20mm wargame miniature or even that pillar of the hobby soon to be known as Airfix.  By contrast the historical coverage of the flat manufacturers was, and remains, phenomenal.

Faced with the prospect of a charge from the heavy French horsemen, the English infantry make for the relative safety of the marshlands

Although the name of Tony Bath has become synonymous with the Ancient period it was to be several years after writing these rules that he founded the Society of Ancients and it is clear (apart from the title) that he intended them to stretch to cover at least the Hundred Years War as there is specific provision for "dismounted cavalry in full armour armed with shortened lance as used by the french at Poitiers".

The French crossbowmen have secured the ruined abbey

So, very much an old school game was had, with books under sheets for hills, pine cones for bushes, marshes hastily cut for the occasion from card and aquarium ornaments for ruins.  The Anglo-Burgundian force were mostly Timpo swappets with a hindrance of militia provided by Elastolin Saxons and stiffened by a phalanx of Deetail pikemen.  The French were mostly conversions, some painted in heraldic livery and finished in the toy style.

First blood to the French, the heavy cavalry on their right charges into the first line of Burgundian men at arms while a body of militia forms a hedge of pikes to protect themselves from the onslaught

We wanted to play the game as true as we could to the original rules without any tweaks and we could see that they depend on testing combat strength v mobility between the various differing classes of troops, so to give them a good first run out we made the opposing armies very different in composition.  The French were much heavier with greater firepower, about  30 heavy cavalry, 30 heavy infantry and 30 archers.  The Allies were much lighter but greater in number: 15 light cavalry, 60 light infantry, 10 militia, 10 heavy infantry and 10 archers. 

On the French left more heavy cavalry approach the marshes but are checked and look for firmer ground through them

I was given permission by the British Model Soldier Society to reproduce these rules for enthusiasts but before I got around to doing it I discovered they had been published as part of the History of Wargaming project, edited by John Curry, in Vol 4 - More Wargaming Pioneers so if you want to give this game a spin I would urge you to buy the book, it costs less than £12 and is part of a project that deserves all our support.  What I have done is produce a summary of the rules in a quick reference sheet which I will make available in the next post, but you really should still buy the book because there's a lot more in it.

The English men at arms jeer at the French knights from the relative safety of the wetlands egging them on to come forward