Monday, 10 February 2020

Milliput or Green Stuff?

For several decades now I have been happily converting toy soldiers using the two part modelling compound known to all as Milliput, which does have it's limitations and sometimes causes a bit of skin irritation.  In the meantime, the rest of the world seems to have passed me by and moved on to using a similar product known as Green Stuff.  Not wanting to miss out, I wandered down to Games Workshop to see what all the fuss was about and bought some.

I spent much of last year basing and painting up just about every Viking, Saxon and Norman figure that I could find, so in order to get a bit of variety I started combing through the junk boxes at toy soldier shows looking for damaged figures to repair and anything that might be easily converted without too much effort.  My first attempt with Green Stuff was just adding beards and extra hair, nothing too ambitious!

In The Works (a UK book, toy and craft shop) I found some rather useful little wooden disks, they come in three sizes, the middle one is perfect for circular shields on 54mm toy soldiers, while the small one is good for bucklers etc and the largest I will use as an alternative to metal washers for bases.  The same store also provided "Pearl Stickers" I'm not sure what you are supposed to do with these but they are little half domes of plastic, sticky on the flat side, and perfect for making shield bosses.

The look I was going for was a sort of generic Hiberno, Celtic, Pictish barbarian look.  The first two above started life as Indians in the Jean Hoefler (German) Wild West series, with feathers and trouser fringes trimmed off, then facial hair, shields and suitable weaponry added, the monk was a Hoefler nativity figure of Joseph who has had a crucifix on a pole added.  Finally, a Cherilea (UK) Saxon, who had lost his spear has been rearmed then given a shield and painted up as a "Wild Irish" noble.  

Another wild west Indian, this time by Cherilea, brandishes a new sword while hurling insults at the enemy.  A Cherilea Saxon archer who had lost his bow is now throwing a dart, a peculiarly Irish weapon of the time, the scar from the quiver trimmed off his back has been hidden under a shield which is hung on a strap cut from metal foil.  Next a REAMSA (Spanish) Viking is unaltered, just painted up to join the Irish warband.  The last figure is from a recent wild west set made in China, I think sold under the brand name Supreme, the rest of the range are really rather poor but I quite liked the pose of this one thrusting with a spear.

Three more recruits for the Irish warband, a Hong Kong copy of a Marx (USA) Viking has been given a long handled axe, another REAMSA Viking just given a paint job and a Beja Tribesman made by Armies in Plastic (USA) who is suitably barefoot and ragged to look the part.

Getting back to the Green Stuff, I found it easy to mix and easy to apply but it hardens much faster than Milliput so you have to work fairly quickly, I wasn't expecting that and I don't see how some modellers on other blogs can do such extensive and intricate work using it. I guess it's a bit of a learning curve but on balance I think I still prefer the Milliput.

This lot would never win any prizes in a modelling competition (not that I go in for that sort of thing) but I think I'll get away with it when they're all mixed into a horde on the wargame table.  At the end of the day it's all just a bit of fun...……..isn't it?

Sunday, 2 February 2020

One Hour Wargames in the Dark Ages

With the Christmas break a distant memory it was time to get the new gaming season off to a start, and as Anthony had recently acquired a collection of Saxon and Viking toy soldiers made by Expeditionary Force of Singapore we had to give them an airing.  Here's how it went:

We chose to play Fighting Retreat, (scenario 20) from One Hour Wargames by Neil Thomas, which sees a small Viking warband falling back while delaying a larger force of pursuing Saxons, thus allowing the main body of raiders to escape to their longships laden with the plunder.

Above, the raiders have crossed the river and their skirmishers have occupied the woods ready to surprise the Saxons who are just approaching the ford in the river.

Here the mounted raiders are putting distance between themselves and their pursuers while the slower moving footmen, realising that they risk being ridden down, have turned and formed a shieldwall.

We have used this scenario before for a medieval game (OHW link on the right should find it), but this time it played out very differently.  The thing we like best about OHW is that it uses the same basic rule structure for every historical period, but there are subtle changes to how the rules work, within each particular period, to reflect the developments in weaponry and tactical practice as military science evolved.  

The Saxon host cross the river at the ford, cavalry in hot pursuit, followed by fleet footed skirmishers and finally the mass of infantry.

So the basic game is very quick and easy to master, but what intrigues us is testing out the effects of those subtle changes to see how well they reflect the chosen period.  In this case we found the unit movements were much more fluid and less formal than in the medieval period, also the skirmishers of these Dark Ages were much less effective than the bowmen of the later period.  But the most notable difference was the resilience of the infantry formed up in a shieldwall, which was very hard to crack.

The Viking shieldwall braces itself for the impact of the Saxon cavalry, but holds without difficulty. The supporting infantry, following close behind, are forced into a bottleneck created by the ford and don't have enough room to manoeuvre around the melee.  Looks like I didn't think this move through  very well!

The Viking shieldwall has finally broken, but the Saxons have lost their cavalry and time is running out to prevent the raiders escaping, the Saxons surge forward and easily brush aside a unit of skirmishers.

The Saxons form sheildwall and face the remaining Vikings, they realise that the main body of raiders are clean away with the plunder, and that they will be advancing uphill fighting at a disadvantage...........so they decide to pack up and go home for tea.

These plastic Expeditionary Force figures are described as 40mm but they are clearly bigger than that, we compared them against my 40mm Elastolin Vikings and they towered over them (should have taken a pic for comparison, sorry about that!).  They come factory painted in the neat flat style you see here, personally I would give them a wash of brown stain (which is what Elastolin used to do) to give them a bit more definition, but they're not my toys so that won't be happening.

Anthony has mounted them on circles of MDF which provides greater stability on the table and also give them more of an "Old school" look.  This is the full range here; cavalry, infantry and archers for both Vikings and Saxon, that's the full extent of the range, shame they didn't extend to Normans but as Expeditionary Force have now moved upscale to 54/60mm figures this may be all we'll ever see from them in this size.

These were the first range issued by Expeditionary Force and were aimed at wargamers, the sculpting is excellent and while the plastic weapons look rather fragile they are in fact very robust.  Just wish we could find some other ranges (plastic or metal) that would compliment them, A Call to Arms Normans are a little too large, while the old Kellogs/Rubinstein "Warriors of the World" figures are about the right size but they are limited to just one Viking and one Norman.  Ho Hum.